Task 1 - Vormator Challenge







23 September, 2024 - 11 October2024 (Week 1 - Week 3)
TANG LILIN (0376668)
Illustration and Visual Narrative
Task 1 - Vormator Challenge



LIST

LECTURE


Lecture/Tutorial 


Week 1


In the first lesson, Mr. Hafiz briefly introduced the main tasks of the course of Illustration and Visual Narrative. We created Blogger link and Google Drive for follow-up learning tasks.


Week 2


In the lecture video of Task 1 that Mr. Hafiz gave us, I learned how to use pen tool trace the vormator shapes in Adobe Illustration. However, using Pen Tool to trace shapes takes long time and requires tracing outlines highly precisely. So Mr. Hafiz taught us to use Curvature to add details on basic shapes.

Fig. 1. Vormator shapes

Fig. 2. Tracing Vormator shapes


What's more, Mr. Hafiz introduced us a game named as Bezier to practice the Pen Tool. After a brief practice, trace the car's outline

Fig. 3 . Trace the car's outline

Week 3


In this lesson, Mr. Hafiz introduced us Golden Ratio, a fundamental conception that often used in logo or character designs. For instance, Both of the logos of Apple and Twitter used the Golden Ratio to design in order to make it more unified and advanced.

Mr. Hafiz taught us to trace the Adidas logo using the Golden Ratio method.


Fig 4 . Adidas Lago Tracing Process 1

Fig 5. Adidas Lago Tracing Process 2

Fig 6 . Adidas Lago Tracing Process 3

Fig 7 . Adidas Lago Tracing Process 4



INSTRUCTION







TASK 1 - Vormator Challenge


Fig 8 . Final Vormator 

we are asked to make our own character using the shapes that we have traced. We can only create our own character using these 8 shapes without distorting or avoiding emergence of new shapes.

Conception of My Vormator Character:
I created my own character combing with sheep and monster to have the gentleness and cuteness of a sheep. With the feature of the monster, I hope it has a strong appearance to face difficulties. It means that I gently embrace the beauty and troubles in life, and face all the difficulties that life brings me with strength.

Inspiration
Fig 9. Inspiration 1


Fig 10. Inspiration 2

I want my character to be gentle and strong. When I understood the whole graphics, I thought that these graphics are very suitable for making monsters. I started searching online and saw that the appearance of sheep is very suitable for my idea, so I chose to combine sheep and monster.



the process of making design: 

Fig 11. After Shapes stitching


Fig 12. Coloring the design


Details:

Fig 13. Tail

I wanted the character's tail to be the highlight of the whole design. I wanted to make it special, so I combined the drop and tentacles to form the tail hair.
Fig 14. the combination of the drop and tentacles


At the same time, I combined drop and Cobra to create the details on the horns. Also, add the shape Wurst to make the horn suitable for the character.
Fig 15. the Horn

Also, the details for the eyes. The combination of drop and tentacles as eyelashes
Fig 16. the eyes


For Some Efforts:


Fig 17. the former design 


I designed the character dragon before, but used patchier to make a new graphic, which didn't meet the regulations, so I remade my new design

FINAL WORK




REFLECTION

This was my first time working on an assignment related to IVN, and I found it somewhat confusing. On one hand, I wasn’t very familiar with the requirements and limitations, which led to some missteps along the way. The restriction of using only three colors increased the difficulty, and we were also limited to using only Vormator shapes, which added another layer of challenge.

On the other hand, I wasn’t entirely comfortable with some of the tools in Adobe Illustrator , which made the process a bit less smooth. However, despite these challenges, I found the creative process enjoyable. Experimenting with shapes and colors within these constraints pushed me to think more critically and creatively. It was a valuable learning experience that helped me better understand both the software and the principles of IVN.









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